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World quest add on

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Our guild found out, that if you're killing your tank on 1st phase, Breath is stopping, so using shamans talent 'Ancestral Protection Totem' to kill your tank effectively gives you more damage on 1st phase without any negative consequence. Helya has a 'Breath' ability, which deals cone damage + spawns adds on 1st phase and void zones on 2nd phase, that should be soaked.

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To make sure everyone fully understands what's happened, i will try to explain it as simple as it could be. Originally Posted by MMO-Champion Helya situation